So check this out. This is a game called Caesary and is found on Kongregate here. I re-tweeted an item from earlier today that talked about the interface being part of the game design. Then I see this.
Just look at the amount of information available to you there. It's staggering on one level. Let's forget about the actual game play going on....I'm looking at synchronous chat, feedback (both to me and from me), available resources, profile, achievements and more. Oh, and its all done in Flash.
See this kind of interface keeps me engaged. I'm getting a lot of information but its all useful and I'm using it to make lots of decisions. There is NO NEXT BUTTON. I don't feel like I'm getting spoon fed data at someone else's pace. I can even speed this up if I want. I'm getting corrective feedback at almost every step. Did I mention its multiplayer?


Great example.
FYI - I tried to share it in my google buzz via your sharethis link - and it came up undefined.
I also tried to sign in with the Facebook link (on Chrome) and that doesnt work either. Twitter worked.
Posted by: YouthLeagueReg | April 19, 2010 at 12:00 PM
Great link Clark - thanks! How do you know that this is built in Flash, and what are the implications of that (performance, ease of build etc)?
Posted by: Martin M-B | April 16, 2010 at 07:56 AM